Dnd night hag stat block
WebThe hag can breathe air and water. Horrific Appearance. Any humanoid that starts its turn within 30 feet of the hag and can see the hag's true form must make a DC 11 Wisdom saving throw. On a failed save, the creature is frightened for 1 minute. WebUnlike the other archdevils, the Hag Countess was a supremely powerful night hag rather than an actual devil. “ Moloch, these Hells offer themselves to those with the might and will to take them. ” — Malagard towards her predecessor before taking Malbolge [8] Contents Description Personality Powers Possessions Realm Activities Relationships History
Dnd night hag stat block
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WebThe hag's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). She can innately cast the following spells, requiring no material components: At … WebHit: 3 (1d6) piercing damage. Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage. Fetid Cloud (1/Day). A 10-foot radius of disgusting green gas extends out from the dretch. The gas spreads around corners, and its area is lightly obscured. It lasts for 1 minute or until a strong wind disperses it.
WebJan 14, 2024 · In an encounter, a green hag might not be able to curse you. But you may become entangled in an adventure where offstage that hag cursed an NPC or performed the equivalent of a ritual to curse someone (even a party member!). Off-screen, 5E monsters can do a lot of things without having to have that ability spelled out in their stat block. WebNov 10, 2024 · Years ago, a thirst to experience the ultimate misery brought the night hag to the first layer of the Nine Hells. Followed to Avernus by scores of bloodthirsty redcaps, Maggie found pieces of a beautiful tapestry that chronicled the fall of Zariel.
WebAn night hag can assume the form of any Small or Medium humanoid. Heartstone. All night hags carry a periapt known as a heartstone, which instantly cures any disease contracted by the holder. In addition, a heartstone provides a +2 resistance bonus on all saving throws (this bonus is included in the statistics block). A night hag that loses ... WebNight Hag Items. A night hag carries two very rare magic items that she must craft for herself. If either object is lost, the night hag will go to great lengths to retrieve it, as creating a new tool takes time and effort. Heartstone: This lustrous black gem allows a night hag to become ethereal while it is in her possession.
WebThe hag’s innate spellcasting ability is Charisma (spell save DC 13). She can innately cast the following spells: 3/day each : disguise self (including the form of a Medium …
WebNightmare Haunting (1/Day). While on the Ethereal Plane, the hag magically touches a sleeping humanoid on the Material Plane. A protection from evil and good spell cast on the target prevents this contact, as does a magic … scarybot.comWebThe hag Jeny Greenteeth has taken up residence in Strahd’s realm of Barovia. She finds the Domain of Dread to her liking, and she especially enjoys being the only spellcaster in Strahd’s realm willing to sell her services—and thus being able to force characters to do favors for her. Based off this...Jeny is a newcomer to the Domain of ... scary boss three dWebFeb 1, 2024 · Side Effects: The drinker experiences terrible nightmares of the hags that created the brew, preventing restful sleep. The drinker becomes fatigued (1 level of exhaustion) and is unable to regain arcane spell slots. Hags and drinkers can communicate in the nightmares via Rary’s Telepathic Bond, in which the drinker must participate. scary bot discordWebTraits Amphibious: The hag can breathe air and water. Innate Spellcasting: The hag's innate spellcasting ability is Charisma (spell save DC 12).She can innately cast the following spells, requiring no material components: At will: dancing lights, minor illusion, vicious mockery Mimicry: The hag can mimic animal sounds and humanoid voices.A creature that hears … rules of evidence tesdaWebAug 19, 2024 · The name of a hag should strike fear and infuse mysticism into a party, but their abilities and combat stats rarely do. That's a pretty good list! It's my experience by giving a name, the adventure is saying (1) this NPC is dangerous/special (2) this NPC is worth communicating with and (3) this NPC probably can lead to quests. J.Quondam CR … rules of evidence trainingWebA hag eye has AC 10, 1 hit point, and darkvisionwith a radius of 60 feet. If it is destroyed, each coven member takes 3d10psychic damage and is blindedfor 24 hours. A hag … scary bottleWebWizards of the Coast scary bottle labels